241 research outputs found

    Repairing triangle meshes built from scanned point cloud

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    The Reverse Engineering process consists of a succession of operations that aim at creating a digital representation of a physical model. The reconstructed geometric model is often a triangle mesh built from a point cloud acquired with a scanner. Depending on both the object complexity and the scanning process, some areas of the object outer surface may never be accessible, thus inducing some deficiencies in the point cloud and, as a consequence, some holes in the resulting mesh. This is simply not acceptable in an integrated design process where the geometric models are often shared between the various applications (e.g. design, simulation, manufacturing). In this paper, we propose a complete toolbox to fill in these undesirable holes. The hole contour is first cleaned to remove badly-shaped triangles that are due to the scanner noise. A topological grid is then inserted and deformed to satisfy blending conditions with the surrounding mesh. In our approach, the shape of the inserted mesh results from the minimization of a quadratic function based on a linear mechanical model that is used to approximate the curvature variation between the inner and surrounding meshes. Additional geometric constraints can also be specified to further shape the inserted mesh. The proposed approach is illustrated with some examples coming from our prototype software

    Towards recovery of complex shapes in meshes using digital images for reverse engineering applications

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    When an object owns complex shapes, or when its outer surfaces are simply inaccessible, some of its parts may not be captured during its reverse engineering. These deficiencies in the point cloud result in a set of holes in the reconstructed mesh. This paper deals with the use of information extracted from digital images to recover missing areas of a physical object. The proposed algorithm fills in these holes by solving an optimization problem that combines two kinds of information: (1) the geometric information available on the surrounding of the holes, (2) the information contained in an image of the real object. The constraints come from the image irradiance equation, a first-order non-linear partial differential equation that links the position of the mesh vertices to the light intensity of the image pixels. The blending conditions are satisfied by using an objective function based on a mechanical model of bar network that simulates the curvature evolution over the mesh. The inherent shortcomings both to the current holefilling algorithms and the resolution of the image irradiance equations are overcom

    Methodology for automatic recovering of 3D partitions from unstitched faces of non-manifold CAD models

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    Data exchanges between different software are currently used in industry to speed up the preparation of digital prototypes for Finite Element Analysis (FEA). Unfortunately, due to data loss, the yield of the transfer of manifold models rarely reaches 1. In the case of non-manifold models, the transfer results are even less satisfactory. This is particularly true for partitioned 3D models: during the data transfer based on the well-known exchange formats, all 3D partitions are generally lost. Partitions are mainly used for preparing mesh models required for advanced FEA: mapped meshing, material separation, definition of specific boundary conditions, etc. This paper sets up a methodology to automatically recover 3D partitions from exported non-manifold CAD models in order to increase the yield of the data exchange. Our fully automatic approach is based on three steps. First, starting from a set of potentially disconnected faces, the CAD model is stitched. Then, the shells used to create the 3D partitions are recovered using an iterative propagation strategy which starts from the so-called manifold vertices. Finally, using the identified closed shells, the 3D partitions can be reconstructed. The proposed methodology has been validated on academic as well as industrial examples.This work has been carried out under a research contract between the Research and Development Direction of the EDF Group and the Arts et MĂ©tiers ParisTech Aix-en-Provence

    Merging enriched Finite Element triangle meshes for fast prototyping of alternate solutions in the context of industrial maintenance

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    A new approach to the merging of Finite Element (FE) triangle meshes is proposed. Not only it takes into account the geometric aspects, but it also considers the way the semantic information possibly associated to the groups of entities (nodes, faces) can be maintained. Such high level modification capabilities are of major importance in all the engineering activities requiring fast modifications of meshes without going back to the CAD model. This is especially true in the context of industrial maintenance where the engineers often have to solve critical problems in very short time. Indeed, in this case, the product is already designed, the CAD models are not necessarily available and the FE models might be tuned. Thus, the product behaviour has to be studied and improved during its exploitation while prototyping directly several alternate solutions. Such a framework also finds interest in the preliminary design phases where alternative solutions have to be simulated. The algorithm first removes the intersecting faces in an n-ring neighbourhood so that the filling of the created holes produces triangles whose sizes smoothly evolve according to the possibly heterogeneous sizes of the surrounding triagles. The holefilling algorithm is driven by an aspect ratio factor which ensures that the produced triangulation fits well the FE requirements. It is also constrained by the boundaries of the groups of entities gathering together the simulation semantic. The filled areas are then deformed to blend smoothly with the surroundings meshes

    A survey to evaluate how non designers perceive aesthetic properties of styling features

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    World-wide market competition and the need to create products that better satisfy the market expectations require a more comprehensive involvement of the customer in the product definition loop. Therefore, it is crucial to provide customers with very easy-to-use shape definition and modification tools, allowing them to verify and evaluate possible shape alternatives without requiring specific knowledge on geometric modeling. A set of aesthetic properties guiding the shape characterization and appraisal have been identified together with measures for their evaluation and shape modeling methods for their direct modification. Since these properties have been indicated by stylists, no guarantee exists that they are usable in a context directly involving customers in the product definition loop. To verify the extent to which the terms indicating the properties, their meaning and their measures are significant and understandable by non-expert designer people we carried out a survey. This paper describes the methodology adopted and the outcomes of this survey

    Repairing triangle meshes built from scanned point cloud

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    International audienceThe Reverse Engineering process consists of a succession of operations that aim at creating a digital representation of a physical model. The reconstructed geometric model is often a triangle mesh built from a point cloud acquired with a scanner. Depending on both the object complexity and the scanning process, some areas of the object outer surface may never be accessible, thus inducing some deficiencies in the point cloud and, as a consequence, some holes in the resulting mesh. This is simply not acceptable in an integrated design process where the geometric models are often shared between the various applications (e.g. design, simulation, manufacturing). In this paper, we propose a complete toolbox to fill in these undesirable holes. The hole contour is first cleaned to remove badly-shaped triangles that are due to the scanner noise. A topological grid is then inserted and deformed to satisfy blending conditions with the surrounding mesh. In our approach, the shape of the inserted mesh results from the minimization of a quadratic function based on a linear mechanical model that is used to approximate the curvature variation between the inner and surrounding meshes. Additional geometric constraints can also be specified to further shape the inserted mesh. The proposed approach is illustrated with some examples coming from our prototype software

    Filling holes in meshes using a mechanical model to simulate the curvature variation minimization

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    The presence of holes in a triangle mesh is classically ascribed to the de ciencies of the point cloud acquired from a physical object to be reverse engineered. This lack of information results from both the scanning process and the object complexity. The consequences are simply not acceptable in many application domains (e.g. visualisation, nite element analysis or STL prototyping). This paper addresses the way these holes can be lled in while minimizin the curvature variation between the surrounding and inserted meshes. The curvature variation is simulated by the variation between external forces applied to the nodes of a linear mechanical model coupled to the meshes. The functional to be minimized is quadratic and a set of geometric constraints can be added to further shape the inserted mesh. In addition, a complete cleaning toolbox is proposed to remove degenerated and badly oriented triangles resulting from the scanning process

    Repairing triangle meshes built from scanned point cloud

    No full text
    International audienceThe Reverse Engineering process consists of a succession of operations that aim at creating a digital representation of a physical model. The reconstructed geometric model is often a triangle mesh built from a point cloud acquired with a scanner. Depending on both the object complexity and the scanning process, some areas of the object outer surface may never be accessible, thus inducing some deficiencies in the point cloud and, as a consequence, some holes in the resulting mesh. This is simply not acceptable in an integrated design process where the geometric models are often shared between the various applications (e.g. design, simulation, manufacturing). In this paper, we propose a complete toolbox to fill in these undesirable holes. The hole contour is first cleaned to remove badly-shaped triangles that are due to the scanner noise. A topological grid is then inserted and deformed to satisfy blending conditions with the surrounding mesh. In our approach, the shape of the inserted mesh results from the minimization of a quadratic function based on a linear mechanical model that is used to approximate the curvature variation between the inner and surrounding meshes. Additional geometric constraints can also be specified to further shape the inserted mesh. The proposed approach is illustrated with some examples coming from our prototype software

    Towards a priori mesh quality estimation using Machine Learning Techniques

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    Since the quality of FE meshes strongly affects the quality of the FE simulations, it is known to be very important to generate good quality meshes. Thus, it is crucial to be able to estimate very early what can be the expected quality of a mesh without having to play in loop with several control parameters. This paper addresses the way the quality of FE meshes can be estimated a priori, i.e. before meshing the CAD models. In this way, designers can generate good quality meshes at first glance. Our approach is based on the use of a set of rules which allow estimating what will be the mesh quality according to the shape characteristics of the CAD model to be meshed. Those rules are built using Machine Learning Techniques, notably classification ones, which analyse a huge amount of configurations for which the shape characteristics of both the CAD models and meshes are known. For an unknown configuration, i.e. for a CAD model not yet meshed, the learnt rules help understanding what can be the expected classes of quality, or in another way what are the control parameters to be set up to reach a given mesh quality. The proposed approach has been implemented and tested on academic and industrial examples

    Towards recovery of complex shapes in meshes using digital images for reverse engineering applications

    Get PDF
    International audienceWhen an object owns complex shapes, or when its outer surfaces are simply inaccessible, some of its parts may not be captured during its reverse engineering. These deficiencies in the point cloud result in a set of holes in the reconstructed mesh. This paper deals with the use of information extracted from digital images to recover missing areas of a physical object. The proposed algorithm fills in these holes by solving an optimization problem that combines two kinds of information: (1) the geometric information available on the surrounding of the holes, (2) the information contained in an image of the real object. The constraints come from the image irradiance equation, a first-order non-linear partial differential equation that links the position of the mesh vertices to the light intensity of the image pixels. The blending conditions are satisfied by using an objective function based on a mechanical model of bar network that simulates the curvature evolution over the mesh. The inherent shortcomings both to the current holefilling algorithms and the resolution of the image irradiance equations are overcom
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